Job Description
Job Title: Augmented Reality Software Engineer
Location: California/United States
Duration: 06 months
Job Description:
- Working in a small project-oriented team to create custom AR experiences for product training
- Creation of 3D CAD models for purposes of laboratory diagnostic instrument augmented reality service training.
- Design and draw small to large parts and complete assemblies.
- Collaborating with other developers and clients to evaluate project needs and devise training solutions
- Setting up virtual environments for a wide range of AR scenarios
- Implementing user interfaces based on CAD drawings, mockups, and storyboards
- Crafting intuitive user interactions for both novice and experienced users
- Design and develop training materials including: storyboards, job aids, participant and instructor guides. All materials will be based on content and specifications provided by subject matter experts.
- Diagnosing, documenting, and fixing bugs reported by testers and users
- Participating in project planning and team reviews
- Keeping up with the latest trends and advancements in augmented and virtual reality
- Recommend appropriate and innovative solutions and complete the design and development of all web-based, virtual, on-the-job, and classroom materials. Build a plan for each learning project for evaluating the successful achievement of training outcomes
- Provide thought leadership around the evaluation of course effectiveness.
- Work with management to standardize global training content delivery.
Requirements:
- EDUCATION: College and/or CAD technical school certificate preferred. Bachelor’s degree in field with 9+ years exp OR Master’s degree in field with 7+ years exp OR Doctoral degree in field with 4+ years exp. Undergraduate degree in Computer Science, Adult Learning and Education, or military training experience.
- Familiarity with Scope AR is preferred.
- Proficiency in SolidWorks CAD modeling.
- Extensive knowledge of standard AR hardware, software, best practices, and design patterns
- Creativity in finding solutions to abstract design problems, particularly with respect to translating real-world concepts and interactions into AR.
- Capacity to prioritize tasks through self-directed time management and organization
- UI/UX ability and experience a plus.
- Use development content tools (Storyline 360 and/or Storyline 3) to create effective and engaging e-learning.
- Exceptional communication (verbal and written).
- Technical aptitude to comprehend technical product training content.
- Strong MS Office skills (Outlook, Word, Excel).
- Demonstrated track record of strong organizational skills.
- Demonstrated ability in and commitment to continuous process improvement.