Augmented Reality Software Engineer

Employer

Job Description

Job Title: Augmented Reality Software Engineer

Location: California/United States

Duration: 06 months


Job Description:

  • Working in a small project-oriented team to create custom AR experiences for product training
  • Creation of 3D CAD models for purposes of laboratory diagnostic instrument augmented reality service training.
  • Design and draw small to large parts and complete assemblies.
  • Collaborating with other developers and clients to evaluate project needs and devise training solutions
  • Setting up virtual environments for a wide range of AR scenarios
  • Implementing user interfaces based on CAD drawings, mockups, and storyboards
  • Crafting intuitive user interactions for both novice and experienced users
  • Design and develop training materials including: storyboards, job aids, participant and instructor guides. All materials will be based on content and specifications provided by subject matter experts.
  • Diagnosing, documenting, and fixing bugs reported by testers and users
  • Participating in project planning and team reviews
  • Keeping up with the latest trends and advancements in augmented and virtual reality
  • Recommend appropriate and innovative solutions and complete the design and development of all web-based, virtual, on-the-job, and classroom materials. Build a plan for each learning project for evaluating the successful achievement of training outcomes
  • Provide thought leadership around the evaluation of course effectiveness.
  • Work with management to standardize global training content delivery.


Requirements:

  • EDUCATION: College and/or CAD technical school certificate preferred. Bachelor’s degree in field with 9+ years exp OR Master’s degree in field with 7+ years exp OR Doctoral degree in field with 4+ years exp. Undergraduate degree in Computer Science, Adult Learning and Education, or military training experience.
  • Familiarity with Scope AR is preferred.
  • Proficiency in SolidWorks CAD modeling.
  • Extensive knowledge of standard AR hardware, software, best practices, and design patterns
  • Creativity in finding solutions to abstract design problems, particularly with respect to translating real-world concepts and interactions into AR.
  • Capacity to prioritize tasks through self-directed time management and organization
  • UI/UX ability and experience a plus.
  • Use development content tools (Storyline 360 and/or Storyline 3) to create effective and engaging e-learning.
  • Exceptional communication (verbal and written).
  • Technical aptitude to comprehend technical product training content.
  • Strong MS Office skills (Outlook, Word, Excel).
  • Demonstrated track record of strong organizational skills.
  • Demonstrated ability in and commitment to continuous process improvement.