Job Description
Summary
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something.
Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible — all while staying connected to the people around us.
Our Pipeline Engineering team is working on streamlining content generation for Apple's most advanced Augmented Reality and Virtual Reality technology. As a member of our organization you will assist us in crafting future products that will delight, inspire and empower millions of people.
Key Qualifications
Minimum 5 years game and/or film production experience
Experience working with USD or scene composition formats in a production pipeline (film, games, entertainment, etc)
Strong Python skills
Experience scripting in and/or creating plugins for DCC applications (Maya, Houdini, Blender, etc)
Nice to have: C/C++ development experience
Nice to have: Experience developing AR/VR applications
Nice to have: Experience working with graphics APIs or rendering engines
Nice to have: Experience working with game engines (Unity, Unreal, or others)
Description
You will be responsible for the creation and ongoing development of 3D Content creation software, workflows and pipelines. You will work with a variety of teams including artists, designers, and engineers to design and implement efficient solutions.
The candidate for this role will be comfortable working in a dynamic and creative environment. Engineers are expected to be part of the efficient development of ideas and technologies. You will need a keen understanding of 3D technologies and workflows and a desire to improve, innovate and explore these technologies to enable creatives to surprise and delight our users.
Education & Experience
BS in Computer Science, or equivalent experience
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $131,500 and $243,300, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Role Number: 200501581