MUST BE A US CITIZEN (ITAR REQUIREMENT). Support a Fortune 500 Aero-Defense Company as a Game Developer.
Candidate will use Unity Game Engine to create interactive Mechanical Engineering design and operation environments using digital product representations and cross-functional interactions. Interactive environments will incorporate software applications in multiple technology media systems, such as graphics, animation, text, and sound. Position will require strong visual and cooperative design proficiency, as well as a comprehension of game design principles, and technical expertise to translate between business and technology efforts. Knowledge of rocket design, engineering, or operations is a definite plus.
Experience in graphic programming, shader scripting, C#, and Digital Content Creation languages such as Python or MEL is a plus. The ability to conceive, mature, and execute environments ranging from static visual 3D models to immersive interactive environments and animated simulations is essential.
Basic qualifications:
BA/BS in Digital Media, Computer Science or related field
3 years of full-time development experience with Unity Game Engine or Unreal Engine, or 4 additional years in lieu of degree
Experience with Virtual Reality (VR), Augmented (AR), or Mixed Reality (XR) development and hardware including the Oculus or Varjo
Citizen of US only
Additional desired qualifications:
Unity's Expert Certification
Experience in Graphic Art
Storyboarding Experience
2D/3D Game Asset production experience