AR/VR Artist / Metaverse / Web3

Employer

Job Description

We are actively searching for AR/VR Artists to join us on our mission, we are pioneering the future of social virtual reality applications, and we need industry leading artists to join our team. Come join small teams creating genuinely new experiences within virtual reality. This is a rare opportunity to use your artistic talent to help define the look and feel of this medium for a vast audience of future participants. Join us in creating the future


We are backed by one of the most well known electronics companies in the World and are focused on revolutionizing the way products are marketed around the World via Metaverse enabled experiences. A passion for Anime art is highly desired for this position.


***This position requires the ability to JST hours (GMT+9). This is basically night shift for anyone in the USA. We are open to relocating employees to our HQ in Japan****


Your Rhythm:

  • Partner closely with the engineering and design teams to define and develop content in bespoke VR engine, Unity, Unreal, and other graphic engines.
  • Design, manage and maintain the pipeline from artists and designers through to deployment.
  • Optimize content by enhancing performance and instructing the artists and designers on asset creation, modeling, and texturing best practices.
  • Work closely with engineers to implement interactive objects and systems.
  • Quickly solve issues with your cross-functional leads.
  • Thrive in a dynamic, fast-paced environment.
  • Responsible for maintaining assets from creation to shipping.
  • Ability to collaborate and iterate based on the team's needs.
  • Develop DCC tools and plug-ins
  • Develop broad technical expertise to assist in a wide variety of technical and artistic tasks

Your Vibe:

  • 4+ years of related design experience
  • Experience with any of the following: VR, AR, game design, art direction, and video storytelling
  • Extensive content pipeline development experience, with emphasis on building efficient and user-friendly pipelines and tools for content creation and asset tracking, in AAA games, FX, and/or big tech companies
  • Knowledge of pipeline and tools design and implementation/optimization of those in large, multi-team, distributed environments
  • Experience with Python/PyQt, Maya PyMEL
  • Experience collaborating on multi-disciplinary teams
  • Experience with 3D software packages such as Maya, Houdini, Substance, Photoshop, etc
  • Experience with game optimization techniques and performance analysis
  • Experience working with Unity or Unreal


Our Vibe:

  • You will work in a fully remote environment. Please note the time zone is JST (GMT+9)
  • We offer a competitive base salary for full-time salary employees
  • Flexible PTO, sick leave, and unpaid time off.
  • We offer medical insurance for employees located in Japan, US, and Singapore.
  • Relocation to Japan is available