Unity Developer -- Interactive Experience Engineer

Employer

Job Description

Who we are -


Really, formerly known as Moviebill, is a leading Augmented Reality entertainment platform that delivers theatrical-quality AR experiences and digital collectibles directly to moviegoers and entertainment fans on a weekly basis. Our multi-channel approach offers a range of experiences across native AR Previews, WebAR, iOS and Android apps, and Mobile SDKs, ensuring seamless access to our content across various devices. 


With an average monthly user base of nearly 500,000 passionate entertainment fans, we have successfully built a strong and dedicated community. In the last 8 months alone, we have delivered over 2,000,000 unique digital collectible tickets to moviegoers via our exclusive partnership with Regal Cinemas. 


What sets Really apart is our unwavering focus on content creation. While many XR companies provide creative services or business tools, we have taken a different route. We are a dedicated content hub providing users with a destination to discover new perspectives on blockbuster IP, watch immersive stories, engage in multi-level games, and unlock unique digital collectibles. 


With over 7 years of experience, our Burbank, California based team has been at the forefront of Augmented Reality entertainment having produced, and distributed over 475 unique experiences in collaboration with major film studios and Fortune 500 brands.


To check out the company, please download the Regal Cinemas app, and tap on the Moviebill glyph in the top right corner of the home screen. 


What you’ll do -

Company is looking for a Unity Engineer to join the team that brings our AR tech to life for movie lovers, working in collaboration with blockbuster film production, distribution and marketing teams.

Responsibilities will include the daily creation and finalization of Unity scene packages for our applications to be delivered to our user base and maintaining quality control of the final product.


How we work -

Applicants should be comfortable working in a start-up environment and be ready to meet the stringent deadlines and quality expectations of the major film studios.


We work as a very close team with every member involved and aware of all aspects of the creative process and product roadmap. If you are passionate about entertainment and the future of Augmented Reality, then this is the job for you!


Suitable applications for the position will have a phone interview scheduled, followed by an in person interview and test.  


Required Skill Set:

  • 2+ years experience engineering in Unity
  • 1 year experience working with ARkit, ARCore and ARFoundation for Unity
  • Production of AR experiences viewable on mobile devices
  • Working with pre-created images and 3D models to create photorealistic experiences in Unity
  • Ability to create rapid prototypes of scenes in Unity, including asset integration into Unity


Additional skills considered a plus:

  • Knowledge of mobile development & deployment (IOS, Android, Web)
  • Unity multi-platform deployment/debugging/testing, native plugins
  • Building user interfaces in Unity utilizing diegetic, meta and spatial elements
  • Experience creating shaders in Shadergraph
  • 3D Modeling, Texturing and Lighting
  • Photoshop
  • Blender, Maya
  • AR: Object recognition, acquisition, tracking, rendering
  • Experience with C# web.api and ASP.NET Framework
  • Experience with C++