Design Specialist

Employer

Job Description

Who we are -


Really, formerly known as Moviebill, is a leading Augmented Reality entertainment platform that delivers theatrical-quality AR experiences and digital collectibles directly to moviegoers and entertainment fans on a weekly basis. Our multi-channel approach offers a range of experiences across native AR Previews, WebAR, iOS and Android apps, and Mobile SDKs, ensuring seamless access to our content across various devices. 

With an average monthly user base of nearly 500,000 passionate entertainment fans, we have successfully built a strong and dedicated community. In the last 8 months alone, we have delivered over 2,000,000 unique digital collectible tickets to moviegoers via our exclusive partnership with Regal Cinemas. 

What sets Really apart is our unwavering focus on content creation. While many XR companies provide creative services or business tools, we have taken a different route. We are a dedicated content hub providing users with a destination to discover new perspectives on blockbuster IP, watch immersive stories, engage in multi-level games, and unlock unique digital collectibles. 

With over 7 years of experience, our Burbank, California based team has been at the forefront of Augmented Reality entertainment having produced, and distributed over 475 unique experiences in collaboration with major film studios and Fortune 500 brands.


To check out the company, please download the Regal Cinemas app, and tap on the Moviebill glyph in the top right corner of the home screen. 


What you’ll do -


As the Design Generalist, you will be working closely with our sales and production team. You will be responsible for being self-motivated, and a multi-hat wearer assisting our Director of Business Development, our Interactive Experience Producer, and our Primary Production Team execute studio level AR experiences and collectibles on a regular basis. You will be creating sales decks, assets for experience, marketing materials, sketches & concept drawings. You will be reporting to the Chief Design Officer for overarching design goals.


Other Responsibilities:

  • Collaborate with our team to understand each projects objectives and translate them into engaging assets
  • Create and optimize assets for our AR experiences, ensuring optimal performance and visual quality
  • Stay up to date with the latest design trends and technologies that can improve our experience and collectibles


How we work -

Applicants should be comfortable working in a start-up environment, with a self-disciplined mindset, ready to meet the stringent deadlines and quality expectations of major film studios and entertainment brands.

We work as a very close team with every member involved and aware of all aspects of the creative process and product roadmap. If you are passionate about entertainment and the future of Augmented Reality, then this is the job for you!


Preferred Experience -

  • A Bachelor's Degree in Graphic Design, Interactive Media or the like
  • Proficient in industry-standard tools such as Adobe Creative Suite
  • A strong understanding of 3D, AR, and VR as a medium
  • An understanding of AR principles, including user interfaces and interaction design
  • Excellent problem solving skills and ability to work in a  fast-paced, collaborative environment, even remotely
  • Strong communication and presentation skills, with the ability to effectively communicate design concepts and ideas



Additional Skills:

  • Experience with 3D modeling software such as, Blender, Maya & Cinema4D a plus
  • Familiarity with a game engine like Unity or Unreal is a plus
  • Experience in texturing and texturing software such as, Substance Suite is a plus
  • Familiarity with 3D scanning and photogrammetry