Job Description
Summary
Apple’s Technology Development Group (TDG) is looking for a Software Engineer to help us build cutting-edge applications for our next-generation interactive computing platforms. Imagine yourself building fundamental applications on top of Apple’s most advanced technologies, while developing your expertise in Augmented and Virtual Reality (AR/VR). As a core member of our team, you will leverage and expand your expertise in Apple's app development technologies, while working closely with organizations across Apple (Human Interface, Frameworks, etc.) to design, architect, and implement apps that will delight, inspire, and empower millions of users.
Key Qualifications
Experience shipping applications for Apple platforms (macOS, iOS, iPadOS, tvOS, watchOS).
Strong Computer Science fundamentals.
Detail-oriented approach to solving problems and building new things.
Excellent verbal and written communication skills.
Excitement to be part of a fast-paced and diverse organization.
Description
Apps and experiences are at the core of unleashing the potential of AR/VR on Apple's platforms. As a member of our team, you will be at the forefront of ideating, developing, and shipping groundbreaking experiences that build on top of the unique capabilities of AR and VR across a variety of areas. Our applications engineering team is uniquely positioned at the intersection of design, frameworks, operating systems, and low-level software — by joining us you will work closely with peers across these functions to deliver life-changing products to our customers.The ideal engineer for this role is looking to leverage their experience building apps for Apple's software platforms while branching out into a new space. You thrive in a dynamic and agile organization charted with trailblazing the new medium of AR/VR. You love answering questions through prototyping and experimentation, and then translating these answers into shipping code that touches the lives of millions of customers. You focus on the details, treat your work as a reflection of yourself, and look for opportunities to expand your technical knowledge into new domains. You respect debate and enjoy working within groups of different technical and non-technical backgrounds and diverse opinions.
Education & Experience
BS / MS / PhD in Computer Science OR equivalent degree OR equivalent experience
Additional Requirements
Optional: Familiarity with 3D graphics APIs or game engines.
Optional: Familiarity with AR technologies.
Optional: 3D math/linear algebra fundamentals.
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $105,500 and $196,500 annualized, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Role Number: 200470114