MUST BE A US CITIZEN (ITAR REQUIREMENT). Support a Fortune 500 Aero-Defense Company as a Game Developer.
The Gameplay Developer should have experience developing Virtual Reality (VR) / Augmented Reality (AR) code. The ability to work on-site is preferred, however remote work will be considered for the right candidates.
The Software Gameplay Developer is responsible for developing simulations of vehicles, devices, weapons, sensors, cameras, technical equipment, and other elements of a system in support of customer training. The Software Gameplay Developer performs integration of 3D/VR/AR environments with physical hardware. The Software Gameplay Developer builds, expands and maintains our automated build and testing processes. The Software Gameplay Developer will utilize our tool set that includes Unreal Engine, Unreal Game Sync, Visual Studio, Perforce, Jenkins, Coverity, Visual Assist, Cucumber & Gherkin, and Azure DevOps.
Required Skills: • Minimum of 2 years related experience in Software Development or other related engineering experience. • Ability to research, analyze, and optimize code to meet performance requirements • Experience with Visual Studio, C and C++ programming languages • Experience with Unreal Engine 4 including Blueprint scripting, plugin development, UMG and other Unreal Engine functionality • Strong 3D math skills (linear algebra, calculus, trigonometry) • Experience with networking including server/client systems and Unreal Engine replication best practices • Familiarity with common gaming industry tools and middleware • Must be a US Citizen with ability to obtain a DoD Secret level clearance Desired Skills: • Experience creating natural, intuitive interactions in virtual environments. Learned design patterns and best practices derived from experiences with Unreal Engine challenges • Experience with DoD development process