AR/VR Lead Graphics Eng.

Employer

Job Description


Summary

The Technology Development Group (TDG) is working on exciting technologies, including ARKit and RealityKit to create ground-breaking new products. We are looking for a highly skilled and experienced Senior Graphics Engineer to drive next generation media technologies. You will be responsible for developing and architecting the next generation of multimedia technologies. Apply your passion, knowledge, and creativity to solve complex problems and architect software that powers exciting media experiences. As a member of our fast-paced group, you will have a uniquely rewarding opportunity to work with a fantastic team and create future products that will delight and inspire millions of Apple’s customers every day.


Key Qualifications

Proven experience (5+ years) as a Graphics engineer with a focus on rendering and pipeline development

Extensive experience with rendering pipelines for advanced real-time 3D rendering (e.g. Metal, OpenGL, etc)

Strong understanding of 3D mathematics and geometry

Demonstrated capability to lead development team in delivering highly efficient and optimized rendering technologies

Proficient in programming languages such as C/C++ and/or Objective-C

Excellent communication and collaboration skills

Strong problem-solving and analytical thinking skills

Leadership skills and ability to inspire team members

A strong focus on end-user experience


Description

We are a team of multimedia processing and graphics experts who are looking for a motivated individual to join our team and develop next generation media processing pipeline and framework for new products! You will be using your expertise in the 3D graphics and multimedia domain to solve complex problems in a new and exciting domain. You will work closely with software, hardware, algorithms, and UX teams to create ground breaking technologies and systems. You will be building entirely new type of multimedia experiences by designing and developing rendering pipelines using the latest technologies and methodologies. Persevere and adapt quickly when faced with complex problems. Continuously learn and grow by working with some of the most creative people in the industry.


Education & Experience

B.S. or higher in Computer Science, Electrical Engineering OR equivalent degree OR equivalent experience


Additional Requirements

Familiarity with 6DoF video technologies and standards is a plus

Familiarity with AR/VR technologies is helpful

Success shipping media products involving image and video processing, video capture/playback, or media processing pipeline is a plus


Pay & Benefits

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $144,500 and $250,000, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.


Role Number: 200481183