Game Applications Systems Specialist

Employer

Job Description

This role required candidate to permanently relocate at Dhahran, Saudi Arabia.

Will be placed for Information Technology Applications Systems Specialist role.

About the Company



This company engages in the exploration, production, transportation, and sale of crude oil and natural gas. It operates through the following segments: Upstream, Downstream, and Corporate. The Upstream segment includes crude oil, natural gas and natural gas liquids exploration, field development, and production. The Downstream segment focuses on refining, logistics, power generation, and the marketing of crude oil, petroleum and petrochemical products, and related services to international and domestic customers. The Corporate segment offers supporting services including human resources, finance, and information technology. The company was founded on May 29, 1933 and is headquartered in Dhahran, Saudi Arabia.

Job Summary

We are seeking an experienced 3D/VR/AR/Game Developer with extensive industry experience in all aspects of game development and immersive visualization to join the Upstream Professional Development Center (UPDC) to develop and deliver advanced learning experiences to This Company Upstream professionals. Developer works to plan, design, and produce interactive learning games for computers, mobile devices, or VR headsets. Developer work involves creating visual content for the game and writing code to implement all the game's features and functionality. In addition, support and operate simulation systems like immersive virtual reality environment CAVE. This position requires a background in software development and mathematics and the ability to collaborate well with Upstream technical advisors, instructional designers and graphics artists to accomplish projects goals.

Responsibilities:

  • Develop applications using Unity3D and Unreal Game Engines.
  • Develop, update, and maintain VR/AR/MR/3D applications.
  • Create custom AR and VR experiences for enterprise use cases (engineering, oil & gas, training, etc.) in Unity and/or Unreal Engine.
  • Ability to work across a wide range of target platforms, including PCs, consoles with VR/AR/MR headsets.
  • Maintain and configure cluster visualization in VR CAVE environment using Unreal nDisplay, Unity3D, MiddleVR and other industry related systems.
  • Develop Applications based on the functionality, visualization, and interface requirements established by project leads.
  • Work in an Agile Software development environment to produce work products.
  • Work with artists, animators, and programmers to execute projects on time.
  • Keep up-to-date with the latest developments in 3D game design.
  • Integrate 3D models and graphical assets from modeling software into game engine projects.
  • Follow design guidelines, asset naming conventions, and other technical constraints.
  • Craft intuitive user interactions for both novice and experienced users.
  • Optimize and refine game engine performance for existing developed applications.
  • Collaborate with 3D Artist/modeler and other developers to complete projects successfully and on time.
  • Use strong analytical skills to work closely with designers, artists, and other staff involved in the design process in order to create a quality product to schedule.
  • Develop designs or initial concept designs for games including gameplay, and generate game scripts and storyboards.
  • Create the visual aspects of the game at the concept stage.
  • Have a passion for video games, a wide-ranging knowledge of gaming trends, and creative game design or storyboards that meet enterprise-level standards.
  • Ability to solve problems when debugging problematic game code, optimizing game performance, and turning their design ideas into code.
  • Collaborate with game designers and other developers to complete projects successfully and on time.

Requirements:

  • Willing to permanently relocate at Dhahran, Saudi Arabia.
  • Must understand 2D/3D programming, UI programming, 3D environment programming (for CAVE, VR, AR, and desktop development), as well as networking and database integration, and be able to create custom tools in game engines.
  • Bachelor of Science (BS) or Bachelor of Arts (BA) Degree in Computer Science, Game Development, Game Design, Computer Engineering required.
  • At least 15 years in software development and at least 10 years within the field of 2D/3D/VR/AR experience development and games development areas.
  • Proficiency in programming languages such as Java, C+, C++, C#, Python, Swift, JavaScript, or other programming languages.
  • Ability to write maintainable and robust code, self-direct, and comfortable with rapid prototyping and iteration.
  • Firm understanding of database functionality, multiple development environments, HTML5, CSS, MySQL, .NET, MVC, C#, PHP, WebGL, and Python.
  • Experience with 2D/3D/VR/AR application development using game engines (Unity3D and Unreal Engine).
  • Experience and knowledge about XR(VR/AR/MR) systems.
  • High level knowledge of APIs and libraries.
  • Expert in one or more programming specialties (artificial intelligence, 3D rendering, 3D animation, physics, multiplayer/networking, or audio).
  • Experience with game engines animation and environmental level utilizing game engines.
  • Experience with standard AR and VR hardware, software, best practices, and design patterns.
  • Experience with clustered visualization environment and VR CAVE environment. Familiarity with 6DOF tracking system for virtual reality environment like Optitrack and ART.
  • Game engine custom tools/plugins programming knowledge.
  • Knowledge and familiarity with 3D software (3dsmax, Maya, Blender).
  • Deep understanding of content and technical pipeline.
  • Excellent physics and mathematics skills. Physics Engine proficiency and experience is a plus.
  • Passionate about the game industry.