AR/VR Operating Systems Engineer

Employer

Job Description


Summary

The Technology Development Group at Apple is actively looking for a highly motivated Software Engineer to contribute to and build Apple’s future technologies in the Augmented Reality (AR) and Virtual Reality (VR) space. The successful candidate will demonstrate deep knowledge of, and hands-on experience with developing operating systems. Candidate is expected to be proficient in software development and C/C++ programming. The role entails designing, developing and enabling real-time software stack for Apple's revolutionary AR/VR roadmap.


Our team builds technology that defines industry standards, and we are seeking people who thrive to innovate and strive to build best-in-class high-impact products. We value passion for excellence and a deep commitment to excellence, and if you want to impact millions of customers by working on the most advanced technology solutions, we want to talk to you!


Key Qualifications

Hands-on experience developing Operating Systems

Comfortable working close to hardware

In-depth knowledge of C/C++ 

Excellent analytical, programming and debugging skills

Passionate about delivering high-quality products, seeking to solve everyday problems in innovative ways

Laser-focused on the smallest details that are meaningful to our customers

Ability to work under tight schedules and deliver under pressure

Ability to thrive in a collaborative environment and communicate clearly and confidently with partner teams


Description

As an AR/VR Operating System Engineer in Technology Development Group at Apple, you will engage in designing, prototyping and developing real-time software stack. In this role, you will contribute to the following:

Design, develop and enable operating system powering Apple's AR/VR technology.


Work cross-functionally with multiple teams at Apple, drive requirements and deliver the end solution. Understand the end-customer use-cases and design/develop software solutions to ensure they enable required experiences. Develop early prototyping software solutions in simulation/emulation environment. Deliver shipping high-quality software solutions. Analyze and optimize the code to ensure it's efficient with respect to power and performance. Debug hard to reproduce issues. Be a force-multiplier, by enabling team-members to be more productive


Education & Experience

BS in Computer Science/Computer Engineering or equivalent experience/skills.


Pay & Benefits

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $161,000 and $278,000, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.


Role Number: 200476516