AR/VR Frameworks Engineer [Multiple Levels]

Employer

Job Description


Summary

Apple's Technology Development Group is seeking a Software Engineer to help architect and implement networking frameworks and APIs for our next-generation interactive computing platforms. This engineer will enhance the capabilities and performance of AR/VR systems through the development of distributed systems, and a broad range of applications, including machine learning, computer vision, and multimedia processing. As a member of our creative organization, you will have a uniquely rewarding opportunity to craft future products that will delight and inspire millions of people every single day.


Key Qualifications

We are looking for someone with a track record of API and framework development

Experience building real-time multi-user applications or frameworks

You're familiar with peer-to-peer networking architecture, security and protocols used for real-time communications

You have strong object-oriented programming skills in at least one language like; Objective-C, C++, Java, or Swift

You demonstrate strong communication, collaboration, and social skills

You have proven expertise in building and shipping high quality software

You're self-directed and can solve problems independently


Description

The ideal engineer for this role is comfortable working in a multifaceted and creative team charged with exploring an uncharted and constantly evolving domain. You will be researching and developing an entirely new application paradigm - a challenge that will demand rapid experimentation and prototyping without sacrificing code quality or attention to detail. Working closely with Apple's UI frameworks, Human Interface designers and system software teams - this role will push you to think outside-the-box, and solve incredibly ambitious and interesting problems in the AR/VR space. You will have access to a wide variety of internal frameworks and services that will allow you to build software that is deeply integrated into our operating systems.


Education & Experience

BS/MS in Computer Science or equivalent experience


Additional Requirements

An interest and passion for AR/VR technologies Experience with iOS development is a plus Experience in 3D graphics, real time graphics, or 3D math is a plus


Pay & Benefits

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $130,000 and $242,000, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.


Role Number: 200476122