XR Front End Engineer

Employer

Job Description

The Schlumberger XR/Frontend Engineer evaluates emerging technologies and provides innovative Frontend and AR/VR/MR development solutions for Schlumberger transformational services and products. The XR/Frontend Software Engineer is responsible for implementing user experiences for IoT, Big Data, AI, ML, AR, VR, MR, and other technical groups as needed. This role will work collaboratively and iteratively with engineering, various stakeholders, UX designers, and other tech center teams.

Responsibilities and Duties

  • Build sophisticated and elegant user interfaces for web, mobile, AR/VR/MR and other mediums as they arise.
  • Collaborate with user experience and visual designers, developers, and product owners to implement scalable and interactive applications.
  • Keep abreast of novel technical concepts and markets.
  • Provide technical leadership and documentation to developers and stakeholders.
  • Apply usability procedures and principles as defined at the project or Product Line level or through customer input.
  • Build prototypes, products and systems that meet the project quality standards and requirements.
  • Design, develop, and maintain innovative software solutions based on the latest immersive production technologies.
  • Contribute to and supports re-use through common components that are well documented and tested.
  • Interact and engage with customers, users, Product Managers, and Technical Architects to understand needs and increase the positive impact on users’ experience.
  • Solid experience in Unity
  • Ability to participate in Front End Software development like JavaScript/TypeScript

Qualifications & Experience

  • Bachelor’s degree in Computer Science, Computer Engineering, or related field or equivalent experience
  • Relevant coursework or experience in different technical fields with Human-Computer Interaction / User Experience is a plus.
  • 5+ years of experience working as a Frontend Developer.
  • Experience developing for XR devices using the Unity game engine.
  • Familiarity with OpenXR, MRTK, Oculus SDK, OpenVR, or other XR SDKs.
  • Experience with JavaScript, Typescript, C# or C++ coding for 3D graphics.
  • Experience in profiling and performance optimization of applications.
  • Experience evangelizing new and existing XR technologies with developers and other stakeholders, including business leaders.
  • Have a good understanding of the latest technology trends for frontend development and XR ecosystem.
  • Background/understanding of different frameworks such as Angular, React, StencilJS, Three.js, WebComponents, etc.
  • Background in working with Progressive Web Apps (PWAs).

Behavior

  • Interpersonal communication.
  • Oral and written communication.
  • Team player respected by peers.
  • Leadership in applying and mentoring best practices.
  • Learn quickly in a fast-paced environment.
  • Excellent time-management, multi-tasking, and communication skills.
  • Capable of juggling multiple projects and related complexities at the same time.

The XR/Frontend Engineer will work at the Schlumberger Technology Innovation Center (STIC) in Menlo Park, California. Schlumberger STIC is the innovation facility of Schlumberger, located in the Silicon Valley, working in close collaboration with major players in the Valley network. The STIC offers its professionals a broad aspect of interaction opportunities within leading software industry partners, universities, and the large network of Schlumberger Technology Centers around the world, that support Schlumberger activities in more than 85 countries.