Gaming/Virtual Reality Developer for Computer-based training role

Employer

Job Description

 Responsibilities:

  • Creates methods and tools to support computer-based training development.
  • Debugs computer-based training products to resolve problems.
  • Recommends and incorporates changes to computer-based training elements to maintain currency of course materials.
  • Works with industry vendors to influence future product releases.
  • Serves as lead programmer for CBT production.
  • Reviews training products to ensure compliance with applicable standards and specifications.

 

Basic Qualifications

• C and C++ coding, debug, and development

• Experience with custom UI functionality for multiple platforms such as Tablet, Desktop, VR/AR/XR.

• Ability to develop complex emulations/simulations in Unreal.

• Develop custom tools within Unreal to aid in workflow efficiencies and standardization across efforts.


Preferred Qualifications

• Experience with SCORM

• Understand design principles

• Basic understanding of 3Ds MAX, PiXYZ