Responsibilities:
Basic Qualifications
• C and C++ coding, debug, and development
• Experience with custom UI functionality for multiple platforms such as Tablet, Desktop, VR/AR/XR.
• Ability to develop complex emulations/simulations in Unreal.
• Develop custom tools within Unreal to aid in workflow efficiencies and standardization across efforts.
Preferred Qualifications
• Experience with SCORM
• Understand design principles
• Basic understanding of 3Ds MAX, PiXYZ