Job Description
Director of Engineering (AR/VR)
Our client out of the Orlando area is looking to hire a Director of Engineering that will lead architecture AR/VR products, help drive the overall strategy and roadmap, and be a part of the team designing, building, and testing prototypes for future training-oriented AR and VR
experiences. You will build and lead a team of Software Engineers, Game Developers and technology subject matter experts, as well as build out QA for the solutions. This role will partner with product, UX, artists, content, and engineering teams across the company to ensure we are building out world class training products using the latest technologies, in ways that have yet to be fully recognized.
Role Expectations:
- Develop a technical vision for our client's AR/VR initiatives, while driving development of system requirements and architecture to create new virtual reality experiences.
- Design and lead multi-year technical roadmaps and take full responsibility for planning, overall execution and success of complex technical projects.
- Collaborate with your Product and Design counterparts to iterate on the product vision and roadmap.
- Build and manage a diverse team, that enables the company to consistently develop AR and VR solutions at quality and scale, while pushing the boundaries of what can be accomplished with the technology.
- Guide team on use of new and emerging technologies, while balancing risk and reward.
- Ensure high quality and future maintainability output from a team with a strong emphasis on tracking metrics and monitoring errors in the field.
- Ensure and encourage communication across all related teams
- Define and implement series of engineering processes and best practices for the company AR development.
Required Skills:
- Minimum of 5 to 7 years of work experience architecting, developing, and launching software products and/or services.
- Proficient in both high-level scripting languages (e.g. Python) and lower-level compiled languages (e.g. C++)
- Proficient with game engine technology (e.g. Unity, Unreal, RealityKit).
- Experience with AR/VR and related technology; ARKit/ARCore experience a plus
- Proficiency with 3D, Computer Vision Tracking and 360 Gaming technologies
- Familiar with Machine Learning tools and techniques, especially as applied to 3D interactive experiences
- Understanding of networking protocols and technologies like TCP/IP, UDP, QUIC, RTP, WebRTC Leader/practitioner of agile development methodologies
- Experience leading small to mid-sized software development teams in a highly dynamic environment
- Experience developing titles on AR/VR platforms (Hololens, Oculus, HTC Vive, or PlayStation VR)
- Deep knowledge of computer graphics (lighting, shading, rigging, fx, etc)
- Proficient with computer graphics content creation tools (Maya, Houdini, Nuke, etc)
- Experience developing apps for public release (e.g. iOS technology)
- Experience in REST architecture for web services and building secure, scalable APIs
- Experience designing and delivering high-availability Cloud Service Technologies (Google Cloud, AWS, or Azure) including Kubernetes or Docker.
Benefits:
- Market Salary
- Medical
- Dental
- Vision
- 401K plan
- 18 days PTO + government holidays as well
Please Note: You must be a US citizen or eligible to work in the United States for this position.