AR/VR UX Prototyper

Employer

Job Description


Summary

The Technology Development Group (TDG) is looking for an Experience Prototyper to help us shape the next generation of interactive applications for our platform. This team is working with some of Apple's most advanced technologies, including augmented reality, virtual reality, machine learning, and computer vision. As a member of our organization, you will help craft future products that will delight, inspire ,and empower millions of people.


Key Qualifications

Proven experience building prototypes using Xcode, Unity, Unreal, or similar tools

Portfolio of work demonstrating an ability to solve complex design problems and turn them in to innovative products and prototypes

Ability to communicate visually using sketches, storyboards, and design decks

Strong communication skills; an ability to converse fluidly with both artists and engineers in language they understand and respond to

Experience working with user researchers to coordinate testing efforts, interpret test results, and incorporate results into design efforts

Demonstrated track record of bending tools and APIs to create novel experiences

At least 4 years of design specific experience


Description

We are looking for a creative individual who can define, articulate, and build empowering creative solutions to complex problems. You should have the ability to leverage both engineering and creative skills, and will collaborate with artists and engineers to create new user experiences that surprise and delight. You need to be great at thinking about the big picture as well as creating detailed designs. You should love doing both. The ideal candidate knows how to tackle complex challenges, break them down in to actionable items, and iterate relentlessly until the best ideas shine through.


Education & Experience

Degree in Human Computer Interaction, Product Design, Interaction Design, Visual Design, Game Design, Film, or equivalent


Additional Requirements

Ability to code using Swift, Python, C++, or equivalent

Experience shipping consumer or enterprise products

At least 4 years of design specific experience

Strong interpersonal and inspirational skills

Experience with any of the following: VR, AR, game design, art direction, and video storytelling

Proficiency with Sketch, Photoshop, Illustrator, and game engines such as Unity or Unreal

Strong 3D design and motion design skills; experience with Houdini, Maya, C4D, Final Cut Pro, AE, and similar is preferred


Pay & Benefits

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $130,000 and $242,000, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.


Role Number: 200469624