Design Technologist
Remote pay, location-based (PST preferred)
12-month starting W2 contract
Occasional travel to Redmond, WA (1-2x/year)
Health Benefits + PTO
*Portfolio required demonstrating prototype work
As a Design Technologist, you will explore, prototype, and build experiences that define the future of how people interact in AR. With our Research Team, you will explore, prototype, and create experiences that define the future of how people interact in AR. You love solving Client problems from first principles.
Join a world-class team experimenting with bold ideas in areas including optics, haptics, tracking, displays, computer vision, user experience, audio, and perceptual psychology. Work alongside expert Interaction Designers, Scientists, Mechanical Engineers, Electrical Engineers, and Software Engineers to create the technology that makes AR pervasive and universal. Your work will be used in user research studies, technology demos, and proof of concept prototypes.
The ideal candidate is a highly creative individual who has expertise in 3D interactive experiences and proficiency in Unity. Join the adventure of a lifetime as we make science fiction real and change the world. You'll be responsible for researching, designing and prototyping interactions for AR. You'll work closely with designers, engineers, and researchers at Oculus Research.
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PREFERRED QUALIFICATIONS
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