Job Description
Our Customer’s mission is to give people the power to build community and bring the world closer together. Through their family of apps and services, they are building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together.
We are seeking an
Art Director on a
contract basis to help support our Customer’s business needs. This role will work with leadership to provide artistic direction across numerous workstreams. You will collaborate with product designers, technical artists, artists, and engineers to understand what capabilities are on the technological horizon and demonstrate what is possible through well-crafted visuals and functional demos to shippable experiences. Problem-solving, prototyping, and creative exploration come second nature to you and are evident in your skills, past projects, and the breadth of successes that have marked your career. You are curious about and engage with emerging technologies and have your hand on the pulse of all things AR, VR, MR, and XR. You are interested in how new technologies enable new means of self-expression to a company-scale audience through a highly polished aesthetic lens.
What You’ll Do
- Guide the understanding of technical capabilities and constraints and the creativity to imagine new uses for them.
- Drive projects from start to finish that is both highly creative and technical in nature, including proposals, pitches, creative concepts, prototyping, and implementation, individually or as part of a team.
- Communicate project direction and strategy to internal partners.
- Coach internal partners on technical constraints and creative concepts.
- Anticipating problems that may put a project at risk and implementing solutions.
Must-Haves
- Experience creating AR/VR, mobile apps, and interactive installations
- Strong artistic skills and design aesthetic
- Ability to design and build systems using 3D tools (e.g. Blender, Maya, Houdini, Unity, Unreal, Spark AR)
- Has experience in designing, prototyping, and constructing visual/motion systems, both independently and as part of a team
- Excellent communication and presentation skills
- Ability to build compelling prototypes
- Strong leadership and interpersonal skills
- Resilience under pressure and tight deadlines
- Familiarity with Spark AR and Unity
- May have experience with procedural artwork generation
Education
- Bachelor's Degree is preferred
Hours & Location:
- M-F, 40 hours/week. This role will be 100% remote.
All applicants applying for U.S. job openings must be legally authorized to work in the United States and must have US residency at the time of application.
Perks are available through our 3rd Party Employer of Record (Available upon completion of the waiting period for eligible engagements)
- Health Benefits: Medical, Dental, Vision, 401k, FSA, Commuter Benefits Program
- Accrued PTO: Up to 15 days per 12 months on assignment
- New Child Benefit: Up to $4,000 for the birth or adoption of a child while on assignment (conditions apply)
Remote Options: The position is 100% remote to the locations below:
- Houston, TX
- Denver, CO ($74.18 - $89.18 per hour)
- New York, NY ($90.59 - $105.59 per hour)
- Los Angeles, CA ($81.94 - $96.94 per hour)
- San Diego, CA ($74.18 - $89.18 per hour)