Job Description
ASSIGNMENT REQUIREMENTS:
- Strong understanding of Houdini and PBR workflow within real-time context
- Should be able to work proficiently with 3ds Max and V-ray in Houdini
- Understanding of real-time creation process, requirements and asset constraints
- Good understanding of texture baking
- Experience with Unreal Engine
- Knowledge with V-ray shaders, PBR workflow within 3ds Max
- Knowledge of glTF and USD formats
- Knowledge of Python within Houdini is a plus
- Understanding AR/VR technologies and workflows is a plus
- Strong with both written and oral communication
- Ability to work collaboratively
Assignment Description:
- Strong understanding of Houdini and PBR workflow within real-time context
- Should be able to work proficiently with 3ds Max and V-ray in Houdini
- Understanding of real-time creation process, requirements and asset constraints
- Good understanding of texture baking
- Experience with Unreal Engine
- Knowledge with V-ray shaders, PBR workflow within 3ds Max
- Knowledge of glTF and USD formats
- Knowledge of Python within Houdini is a plus
- Understanding AR/VR technologies and workflows is a plus
- Strong with both written and oral communication
- Ability to work collaboratively
Education:
- Bachelor’s degree in 3D/ Animation or equivalent qualification