Title: Technical Artist
LOCATION: New York, NY or Los Angeles, CA (REMOTE - MUST BE IN LOCATION THOUGH)
Duration: 6 month contract - Extend until 24 months
PAY RATE: $50/hr - $65/hr
Desired Skills and Experience
-6+ years of experience rigging characters in Maya
-Experience creating procedural rigging systems
-Experience collaborating on multi-disciplinary teams
-Experience communicating across team members including engineers and artists
Plusses
-Extensive Content development experience, including shipped AAA games and/or film
-Virtual reality experience
-Knowledge of emerging technologies
-Experience with face tracking from video or similar technologies
-Experience with high fidelity digital humans
Day-to-Day
Insight Global is looking for an experienced Rigging Technical Artist to join one of the world's leading social networking companies. As a part of the VR Art team, you will work closely with designers, engineers, and other technical artists, to bring VR experiences to life for all VR users across the globe.
Technical Artist - Rigging/Pipeline
Create tools to streamline rigging workflows
Help create well-architected and scalable rigging systems
Contribute to and help maintain a wide array of existing workflows and tools
Partner closely with art and engineering teams to define and develop content in modern real-time environments.
Design, manage and maintain the pipeline from artists and designers through to deployment
Quickly solve issues with your cross-functional leads
Ability to collaborate and iterate based on the team's needs