Technical Artist

Employer

Job Description

Title: Technical Artist

LOCATION: New York, NY or Los Angeles, CA (REMOTE - MUST BE IN LOCATION THOUGH)

Duration: 6 month contract - Extend until 24 months

PAY RATE: $50/hr - $65/hr


Desired Skills and Experience

-6+ years of experience rigging characters in Maya

-Experience creating procedural rigging systems

-Experience collaborating on multi-disciplinary teams

-Experience communicating across team members including engineers and artists



Plusses

-Extensive Content development experience, including shipped AAA games and/or film

-Virtual reality experience

-Knowledge of emerging technologies

-Experience with face tracking from video or similar technologies

-Experience with high fidelity digital humans



Day-to-Day

Insight Global is looking for an experienced Rigging Technical Artist to join one of the world's leading social networking companies. As a part of the VR Art team, you will work closely with designers, engineers, and other technical artists, to bring VR experiences to life for all VR users across the globe.

Technical Artist - Rigging/Pipeline


Create tools to streamline rigging workflows

Help create well-architected and scalable rigging systems

Contribute to and help maintain a wide array of existing workflows and tools

Partner closely with art and engineering teams to define and develop content in modern real-time environments.

Design, manage and maintain the pipeline from artists and designers through to deployment

Quickly solve issues with your cross-functional leads

Ability to collaborate and iterate based on the team's needs