Senior Staff Graphics Software Engineer

Employer

Job Description

Title: Senior Staff Graphics Software Engineer

Company: Samsung Research America (SRA)

Lab: ARPL Lab

Location: Mountain View, CA

We are looking for an outstanding and highly self-motivated Senior Graphics Engineer. We are looking for candidates with 3D computer graphics, algorithms, frameworks and application development background. This is a great opportunity to join Samsung AR/VR team which is focused on building the next generation head mounted displays (HMDs). The candidate will have a chance to work closely with various cross-functional engineers to design, develop, debug and deploy many aspects towards the rendering pipeline and also work with hardware engineers for display interfaces. If you are a fast-learner with a strong passion for new technologies, come join us in the Mobile Communication Lab and help us build next generation HMDs.

Responsibilities Include
  • Design, develop, test and debug various cutting-edge 3D graphics algorithms, techniques and tools for the best graphics quality and performance on mobile and HMD devices
  • Perform extensive research and analysis to make optimal architecture and design decisions that enhances the quality of rendering pipeline on mobile/HMDs
  • Modify existing software to correct errors, to adapt it to new hardware, or to upgrade interfaces and improve performance
  • Collaborate with various cross-functional teams within the mobile division and also with other Samsung subsidiaries across the globe to deliver the optimal graphics solutions
  • Write high-quality and maintainable code, perform code reviews and document the graphics features
  • Participate in new product concepts and create proof-of-concept prototypes to deliver innovative AR/VR products
Experience Requirements
  • Bachelor/Master's degree in Computer Science or or equivalent combination of education, training, and experience
  • 7+ years of hands-on experience with design, implementation and optimization of 3D graphics algorithms and applications using rendering APIs like Vulkan and OpenGL
  • 7+ years of software development experience with strong C and C++ programming
  • Proficient with writing vertex, fragment, and compute shaders using shading languages such as GLSL
  • Strong knowledge in GPU/CPU optimizations, debugging and performance analysis for latency and framerate improvements
  • Mobile or Android programming/development experience and OpenGL ES is highly desirable
  • AR/VR or any other forms of HMDs development is a plus
  • Familiarity with GPU architectures and design is a plus
  • Familiarity with AR/VR standards like OpenXR is a plus
Essential Job Functions

Additional Information

This position will be performed in an office setting. The position will require the incumbent to sit and stand at a desk, communicate in person and by telephone, and frequently operate standard office equipment, such as telephones and computers.

Samsung Research America is committed to complying with all Federal, State and local laws related to the employment of qualified individuals with disabilities. If you are an individual with a disability and would like to request a reasonable accommodation as part of the employment selection process, please contact the recruiter or email SRA_HR@samsung.com.

Affirmative Action / Equal Opportunity

Samsung Research America is an Affirmative Action and Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, or status as a protected veteran.

For more information regarding protection from discrimination under Federal law for applicants and employees, please refer to the links below.

Know Your Rights | Pay Transparency