Job Title: Prototyper III
Location: New York, NY
Duration: 3 Months Contract
Summary: (Not looking for Game Artist)
The main function of a Prototyper is to research, design, and create prototypes in required area including augmented and virtual reality. A typical Prototyper is responsible for building and enhancing prototyping platforms in partnership with other prototypers and technical teams.
Job Responsibilities:
• Research, design, and create interactive prototypes
• Collaborate with other technical teams to build and enhance prototyping platforms
• Set up and maintain prototypes and present to various audiences
• Communicate analysis them to your cross-functional partners
• Give and solicit real-time feedback from others in order to approve the quality of the product
• Partner effectively with PMs, engineers, user researchers, content strategists & QA, overseeing the implementation of the user experience from product conception to launch - as well as post-launch design support
• Contribute to strategic decisions, working with the Design, Product and Executive teams
• Create product-ready assets for internal rapid testing and external release
• Advocate for product design
Must have:
Unity
Intentionality – the ability to articulate the goal of their prototype, how they achieved it or why they were unsuccessful.
Experience with AR/VR development
Skills:
• Experience with real-time 3D development
• Expert programming ability in one or more languages (C#, C/C++, Python, Java)
• Experience with AR/VR and game development
• Creativity, verbal and written communication skills and problem solving ability are required.
• Expert ability to visualize in 3D and understand aesthetic aspects of design.
• Previous experience using the computer to create layouts and generate new images.
• Expert problem solving and conflict resolution skills
Education/Experience:
• Bachelor's degree in relevant field or equivalent work experience required