Unity Engineer

Employer

Job Description

We are hiring for an Unity Engineer for a cutting edge media entertainment company. If you are ready to create an impact in a collaborative and fast-paced environment, this could be a great opportunity for you!


STAND 8 provides end to end IT solutions to enterprise partners across the United States and with offices in LA, Atlanta, New York, Raleigh, and more.


Responsibilities


  • 3D Application development experience with Unity3D and C#.
  • Create consumer faced products in Gaming and Streaming areas.
  • Work on multiple platforms like Mobile or Desktop or Web using multiple platform solution like Flutter or Native platform solution like Kotlin/Swift/C#/C++
  • Work and collaborate in teams with engineers, testers, product managers, 3d Artists etc.
  • Work in an Agile, iterative development process
  • Familiar with Jira, Confluence tools and communicate tasking estimation and progress regularly to a project manager, Scrum Master
  • Be capable of committing to deliver timely results


Minimum Qualifications


  • 3+ years as a Unity C# engineer
  • Familiarity with technologies for developing immersive experience with VR devices
  • Understand how to write clean and testable code
  • Familiarity with debugging with VR/AR devices.
  • Build data reporting tools or interfaces.
  • Can work on a large scope VR project from start to finish.
  • Be capable of being an owner of a specific component or feature.
  • Have basic knowledge of 3D modeling with Blender or other softwares.


Preferred Qualification


  • 5+ years of experience with Unity and C#.
  • Experience in native mobile platform development like Android with Kotlin and IOS with Swift.
  • Experience in native TV platform application development like Roku/FireTV/TVOS/WebTV
  • Experience in video player streaming in VR devices, familiar with HLS/Dash and DRM like Widevine/Playready.
  • Experience in 3D modeling tools like Blender/Maya/3dsMax.
  • Experience with projects that target high refresh rate performance.