Create VR/AR experiences, by using Blueprint and C++ visual scripting in the Unreal Engine to create the overall flow and user experience. Ensure experience systems are performant. EOS Epic Services SDK and Multiplayer Gaming a Must.
Skills:
To work closely within the virtual production and VR teams to develop and maintain lightweight clients and optimized modules covering AI, custom shader support, customs effects, hardware device input, network server/clients and game play mechanics to support feature film production pipelines (using game engine for visualization) and virtual reality experiences.
Application of experience and knowledge to optimize game engine deployment for virtual reality in terms of memory, frame rate and performance.
Help develop new and exciting game play and experience mechanics for new virtual reality projects.
Develop and maintain optimized modules for tools surrounding virtual production that utilize game engines along with UI and I/O modules.
Design and develop core tools into the pipeline.
Work with virtual production and virtual reality team to understand technical requirements.
Active participation in technical and artistic discussions and problem solving.
Work closely with TD’s and other development team members to further develop pipeline and workflows.
C++, Blueprinting, MacOS, Windows, Multiplayer game development a must.