Job Description
JOB TITLE: AR/VR Sound Designer
LOCATION: Seattle, WA
DURATION: 1 Year
COMPANY:
Our client, a fortune 500 multi-national technology company is recruiting for an
AR/VR Sound Designer. If you meet the qualifications listed, please Apply Now! Or if you know of anyone in your network, please refer them to Ursus!
Summary:
The main function of a Sound designer is to use technology creatively to provide sound for moving images in a range of mediums, including film, games and others
Responsibilities
Responsibilities: - Create, edit, implement, and test audio assets across the game's feature areas, e.g. Characters, Weapons, Environment, UI, etc. -
- Work with the current sound designers and engineers on the team collaboratively.
- Iteratively review, revise, and refine the audio and create compelling player experiences.
Minimum Qualifications: - 3+ years of professional audio experience working at a game studio.
- Highly proficient with your DAW of choice e.g. Reaper, Cubase, Pro Tools, Ableton, etc.
- Working knowledge of game editors such e.g. Unity, Unreal, or proprietary game engines.
- Experience working with the Unity Engine.
- Detail oriented, organized, and able to consistently deliver quality work on a deadline.
- Experience collaborating with different disciplines across the game team.
- Passionate about games and creating high quality audio experiences for players.
- Able to provide a quick turnaround on asset iterations.
- Experience working within technical constraints of performance and memory.
Preferred Qualifications: - Experience working with FMOD Audio Engine.
- Comfortable working with C# scripting in Unity.
- Experience working on VR/AR audio
- Experience working on content for a live title.
Top 3 must-have HARD skills: - Highly proficient with your DAW of choice e.g. Reaper, Cubase, Pro Tools, Ableton, etc.
- Working knowledge of game editors such e.g. Unity, Unreal, or proprietary game engines.
- Experience working with the Unity Engine.
Good to have skills: - Experience working with FMOD Audio Engine.
- Comfortable working with C# scripting in Unity.
- Experience working on VR/AR audio
- Experience working on content for a live title.
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