Technical Sound Designer

Employer

Job Description

Technical Sound Designer V



Remote Locations - in Seattle, WA, Philadelphia, PA, San Diego, CA, Baltimore, MD, Los Angeles, CA, and Boston, MA


Duration: 6 months with Extensions!


Important Notes - Looking for Technical Sound Design Coder's and someone who likes working on tools and technical audio experience!



Job Description

My Client is looking for a Sound Designer to join our award-winning team. Help create the future of remote presence designing sound for Social VR Experience. This is a hands-on position crafting and implementing all kinds of sounds, using traditional production pipelines as well as helping develop the creator-facing tools in the product. The ideal candidate can work effortlessly across styles and genres, has an ear for quality, and a ready sense of curiosity and sonic adventure -- open to feedback and iteration, always willing to try something new, and able to execute crisply on a fast-paced team.


Hard Skills

1. Unity

2. Experience working in AR/VR

3. C++, C sharp

Minimum Qualifications

1. 8+ years of professional sound design and implementation experience focused on high-quality games or other interactive experiences

2. Experience in a varied aesthetic sense and an understanding of sonic experiences, and experience executing at a high level across genres and styles

3. Experience working with spatialized audio in an interactive environment

4. Experience working directly in game engines (Unity, Unreal, etc.), and with audio middleware (Wwise, FMOD, etc.)

5. Experience with version control systems on large teams (Perforce, Git, etc.)

6. Demonstrated expertise in studio and location recording, editing, mixing, and mastering

7. Experience thriving in a fast-paced and quickly evolving environment