Job Description:
- Conceptualize, design and develop AR/VR/MR applications for enterprise use cases using Unity3D game engines
- Work with cross disciplinary teams of UX, UI Designers, 3D artists etc. in an agile environment
- Interface with clients to gather requirements, decipher high level requirements to application/ product requirements
- Create and draft project development proposals considering timelines, budgetary requirements and constraints
- Interact with distributed teams across geographies and time zones, distribute project responsibilities and get the projects executed as per agreed timelines and quality standards
- Present projects and give demos to clients using the necessary devices and applications (both in person and online as necessary)
- Act as a SME in the Metaverse and AR/VR/MR/XR domain and provide view points and consultancy to projects across domains and use cases
Key word to search: Unity3D, Metaverse, Augmented Reality, Virtual Reality, Mixed Reality, Extended Reality, AR/VR/MR/XR, Game Engine Development, ARKit, ARCore
Mandatory Skills
Technical / Soft Skills
Expertise Level (Expert / Good / Knowledge)
Remarks
Skills and experience in the domain of Metaverse and XR (AR-VR-MR) application design and development using industry standard tools, applications and frameworks
Expert
Both hands on as well as leadership experience
Excellent knowledge of Unity3D, including experience with scripting, textures, animation, GUI styles, and user session management, Obj. Oriented programming, LODs, Game physics, 3D math and Data structure, Design Pattern etc.
Expert
While primary requirement is Unity3D, additional experience os using Unreal engine, is welcome
Must have experience developing application across handheld and wearable AR, VR and MR devices. Experience with at least one device between HoloLens, Oculus, HTC Vive.
Expert
More the number of devices and platforms, the better
Familiarity with current SDK and architectural patterns such AR Core, AR Kit, Vuforia, Oculus SDK, WebVR etc.
Good
Desired Skills
Technical / Soft Skills
Expertise Level (Expert / Good / Knowledge)
Remarks
Experience working with cross disciplinary teams of UX, UI design, 3D modelling, animation and visual design etc
Expert
Direct interactions with cross disciplinary teams is a must
Articulation, presentation and communication skills
Good
Hands on experience in device handling and management of one or more AR/VR/MR devices such as Oculus Quest, HoloLens
Good