Technical Architect / Metaverse Architect

Employer

Job Description

Job Description:

- Conceptualize, design and develop AR/VR/MR applications for enterprise use cases using Unity3D game engines

- Work with cross disciplinary teams of UX, UI Designers, 3D artists etc. in an agile environment

- Interface with clients to gather requirements, decipher high level requirements to application/ product requirements

- Create and draft project development proposals considering timelines, budgetary requirements and constraints

- Interact with distributed teams across geographies and time zones, distribute project responsibilities and get the projects executed as per agreed timelines and quality standards

- Present projects and give demos to clients using the necessary devices and applications (both in person and online as necessary)

- Act as a SME in the Metaverse and AR/VR/MR/XR domain and provide view points and consultancy to projects across domains and use cases


Key word to search: Unity3D, Metaverse, Augmented Reality, Virtual Reality, Mixed Reality, Extended Reality, AR/VR/MR/XR, Game Engine Development, ARKit, ARCore



Mandatory Skills

Technical / Soft Skills

Expertise Level (Expert / Good / Knowledge)

Remarks

Skills and experience in the domain of Metaverse and XR (AR-VR-MR) application design and development using industry standard tools, applications and frameworks

Expert

Both hands on as well as leadership experience

Excellent knowledge of Unity3D, including experience with scripting, textures, animation, GUI styles, and user session management, Obj. Oriented programming, LODs, Game physics, 3D math and Data structure, Design Pattern etc.

Expert

While primary requirement is Unity3D, additional experience os using Unreal engine, is welcome

Must have experience developing application across handheld and wearable AR, VR and MR devices. Experience with at least one device between HoloLens, Oculus, HTC Vive.

Expert

More the number of devices and platforms, the better

Familiarity with current SDK and architectural patterns such AR Core, AR Kit, Vuforia, Oculus SDK, WebVR etc.

Good

Desired Skills

Technical / Soft Skills

Expertise Level (Expert / Good / Knowledge)

Remarks

Experience working with cross disciplinary teams of UX, UI design, 3D modelling, animation and visual design etc

Expert

Direct interactions with cross disciplinary teams is a must

Articulation, presentation and communication skills

Good

Hands on experience in device handling and management of one or more AR/VR/MR devices such as Oculus Quest, HoloLens

Good