Job Description
Job Description
Job Description: Client in-house Game Studio is seeking a skilled FX artist with Unity experience to help create visually compelling graphics in games, demos, and interactive interfaces for AR VR XR games and experience demos. Our ideal candidate will use their knowledge of 3D software & FX packages to craft amazing visuals for innovative interfaces, gaming scenarios and environments.
Client Game Studios is a highly independent team of innovators who thrives on a fun, laid backed startup environment where we are family of engineers, product managers, producers, animators, and artists, building the next generation of technology and content for gaming on Snapdragon enabled platforms that impact hundreds of millions of consumers. We offer a highly collaborative fast paced environment where each artist is encouraged to take on a generalist mentality and multiple disciplines to complete various projects.
Responsibilities
Create all PFX textures, models, sprite sheets, animation systems and shaders.
Conceptualize, create, and develop complex visually stunning real-time particle effects in Unity.
Collaborate with artists, animators, directors, and programmers to implement effects.
Ability to create assets from scratch and match an established style.
Optimize particle system LODs to reduce processing and memory overhead for specific situations.
Implement trigger events through the animation and blueprint systems.
Provide accurate time estimates for implementing effects once concepts approved.
Become a strong contributor on a team creating captivating, visually compelling experiences.
Minimum Qualifications
Experience in Photoshop & 3D packages (Maya or Houdini) & real-time, in-game FX systems.
Skillful creator of particle simulations using Unitys built in particle editor.
2 years production experience in Unity, Unreal, CryEngine in the video game industry.
Comfortable working closely with small team sizes in a highly iterative environment.
Self-motivated and able to estimate task length and deliver polished assets on time.
Demo materials to include example videos of particle effect experience is required.
Preferred Qualifications
3 years FX production experience in Unity for game industry or VR experiences.
Previously shipped PC or console titles as an FX artist using Unity.
Unity scripting and/or Unreal blueprint experience.
Ability to create high-end motion graphic animations.
Skill(s) in other related disciplines 3D modeling, animation, illustration, UI.
Experience in post processing settings and how these effect particle rendering.
Education Requirements
Preferred: A BFA or BA degree in art, design graphics or have received equivalent on-the-job experience.
Keywords
UI, UX, AR, VR, XR, VFX, PFX, Visual Effects, Particle, Gaming, Gameplay, Virtual Reality, Augmented Reality, Unreal, Unity, UE4, Unreal Engine 4, Adobe, Photoshop, After Effects, XD, Maya, 3DS Max, Blender, Design, Houdini
COVID-19 Hiring Update
Weve transitioned to a Work-From-Home model and were continuing to interview and hire during this time. This role is expected to begin as a remote WFH position. We understand each persons circumstances may be unique and will work with you to explore other options as we transition back into the San Diego office.
Comments for Suppliers: 03/08 - Top priority position; Seeking candidates that have experience optimizing effects for real-time Virtual FX (VFX), and 3D realtime engine Particle FX (PFX) experience. All candidate submissions must include URL or Hyperlink to previous work samples. Ideal samples would be videos of effects animation, cut sequences, and particle effects as they relate to power, timing, and physics. This role is responsible for bringing realism/magic to the animation environments related actions being taken by characters or the story, examples would be effects of an explosion.