Job Description
Art Producer, Games
Apply Here: https://www.forevrgames.com/careers?gh_jid=4458972004
About ForeVR Games
ForeVR Games (https://www.forevrgames.com/) is a VR gaming startup backed by Bessemer Venture Partners and Galaxy Interactive and led by Marcus Segal(former COO of Zynga’s Game Studio) and Mike Doom (EA, Zynga, Lionsgate). The company’s mission is to create social games that leverage the immersive potential of VR to connect people of all ages in play.
ForeVR Games has released ForeVR Bowl and ForeVR Darts to rave reviews and is now ramping up to deliver a portfolio of hits each year. The company is a distributed team with members around the world.
Role of an Art Producer at ForeVR
We are looking for someone to help us create fun and engaging games and set the bar for how good casual games can look in VR! As an Art Producer you will be the point of contact between artists, designers and engineers to flesh out requirements, track day-to-day deliverables and report overall progress.
You will work with internal and outsourced art teams to make sure they are delivering on time and up to the quality bar set by the creative lead. You will own the art schedule and will always be looking for opportunities to improve process and communication. This role will allow you to use your soft skills to collaborate and over communicate with other production members, artists and designers resulting in the best looking art in VR games.
Role Responsibilities:
Work with a team of designers and engineers to ensure art goals line up with game features and content requirements
Review outsourced art assets with the Art Director and compile feedback into easy to understand and actionable items
Track and schedule artists using the right mix of agile methodology and process that best fits the needs of the team
Organize all art to making sure assets are properly tracked for sprints and releases
Partner with leads to maximize the productivity of the art team and to explore new opportunities in process and workflows
Generate and maintain documentation and schedules to over communicate the plan and deliver games that look best in class
Plan and Participate in art reviews to make sure artists are aligned with design and creative leadership
Qualifications
2+ years of experience in game production working with internal and external artists
Preferably a background in Art
Excellent communication skills
Ability to collaborate and resolve conflicts among teams
Strong organizational skills and self motivated
Understanding of traditional art principles and theory
Familiarity with, Adobe Photoshop, Unity, 3d modeling software
Comfortable with JIRA and Google Suite of tools
Great soft skills and a willingness to help unblock the team
Worked with at least 3 external vendors
2+ years of Liveops experience, bonus if in an artist role or as Art Producer
Fluent in both internal and external mobile game development cycles from concept to post release.
Exceptional verbal, written, and interpersonal communications skills.
Solid ability to build, track, and maintain complex schedules.
Knowledge of free to play game market
Has played VR games
Calm and deliberate within a highly dynamic, culturally diverse, energized, and fast-paced working environment.